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                  <p class="p_Heading1"><span class="f_Heading1">State Machine Table Operations</span></p>



  
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                <p class="p_SubHeadingL1"><span class="f_SubHeadingL1">Overview</span></p>
<p class="p_BodyText"><span class="f_BodyText">As a </span><span class="f_BodyText" style="font-style: italic;"><a href="state_table_diagram.htm">State Machine table</a></span><span class="f_BodyText"> is a variant of a UML </span><span class="f_BodyText" style="font-style: italic;"><a href="statediagram.htm">State Machine diagram</a></span><span class="f_BodyText">, most of the operations for manipulating the data are the same as for State Machine diagrams. These include operations to:</span></p>
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<li><span class="f_Bulletlist1">Create new items by drag-and-dropping a specified object from the Enterprise Architect UML </span><span class="f_UIControl">Toolbox</span><span class="f_Bulletlist1"> to the current diagram</span></li>
<li><span class="f_Bulletlist1">Delete an item</span></li>
<li><span class="f_Bulletlist1">Apply to the diagram elements in the </span><span class="f_UIControl">Project Browser</span></li>
<li><span class="f_Bulletlist1">Display or change the properties of the State, Trigger or Transition</span></li>
<li><span class="f_Bulletlist1">Apply to the diagram, such as </span><span class="f_Bulletlist1" style="font-weight: bold;">Lock Diagram</span><span class="f_Bulletlist1">, </span><span class="f_Bulletlist1" style="font-weight: bold;">Zoom</span><span class="f_Bulletlist1">, and </span><span class="f_Bulletlist1" style="font-style: italic;">in place editing</span><span class="f_Bulletlist1"> of the element.</span></li>
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<p class="p_BodyText"><span class="f_BodyText">The operations specific to State Machine tables are described in the following topics:</span></p>
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<li><span class="f_Bulletlist1"><a href="change_state_table_position.htm">Change Position of State Machine Table</a></span></li>
<li><span class="f_Bulletlist1"><a href="change_state_table_size.htm">Change Size of State Machine Table</a></span></li>
<li><span class="f_Bulletlist1"><a href="insert_new_state.htm">Insert New State (and Substate)</a></span></li>
<li><span class="f_Bulletlist1"><a href="insert_trigger.htm">Insert Trigger</a></span></li>
<li><span class="f_Bulletlist1"><a href="insertchangetransition.htm">Insert/Change Transition</a></span></li>
<li><span class="f_Bulletlist1"><a href="reposition_state_or_trigger_ce.htm">Reposition State/Trigger Cells</a></span></li>
<li><span class="f_Bulletlist1"><a href="add_legend.htm">Add Legend</a></span></li>
<li><span class="f_Bulletlist1"><a href="locate_cell_in_state_chart_dia.htm">Find Cell in State Machine Diagram</a></span></li>
<li><span class="f_Bulletlist1"><a href="state_table_conventions.htm">State Machine Table Conventions</a></span></li>
<li><span class="f_Bulletlist1"><a href="export_state_table_to_csv_file.htm">Export State Table To CSV File</a></span></li>
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